Alright here we are, the final stretch;
Nintendo did not have a stage this year as they continue the tradition of prerecorded digital presentations: I will spare you the details and talk about what I noticed the most from this colourful company.
There was a ton of Super Smash Bros – almost like they were releasing a new title for the long-running series.
Humor aside they are, and that took up a chunk of the presentation as well as the Tree House segment that took place afterwards. Despite this rather stellar news there was no Metroid announcements; apparently fans were very disappointed at the lack of Metroid this year at E3 so that was noted.
Overall the Switch seems to be going strong with a lot of third-party titles releasing versions of already available games on the console and new titles were seeing Nintendo Switch variants as well – this is a far cry from back when the Wii only featured a limited library of games and almost seemed like Nintendo ducked out of the console market to plot its own course and let Sony and Microsoft slaughter one another in the arena. Overall very good to see Nintendo feature more titles, and the Switch really is a unique console combining home use with a tablet-like feature that lets players – well – play wherever they want: try not to drop it in the toilet like you did your phone, okay?
Now there was a ton of other items that were covered, but seeing as my memory is a bit fuzzy from a few days ago I will link the full presentation below: have fun folks and we shall see you later.
Rapid-fire mode active: let’s do this.
Ubisoft; surprised to see their presentation featured a different host this year around. While many of the titles they showcased were geared towards a more youthful audience, Assassin’s Creed Odyssey stuck out for me as something worth picking up in the near future.
Indeed Odyssey is coming out this year so there’s that to look forward towards; it has been a long time since I was interested in an Assassin’s Creed game and Odyssey with branching dialogue and ancient Greek setting has me intrigued. What makes it more enticing is that the game will be available later on this year – not next year like every other title I am interested in but this year, excellent news.
The Division 2 looks promising; I expect it will have the same gameplay as the first title but here is hoping it brings something a bit more interesting than the first – the original game was not too appealing to me.
Overall Ubisoft’s conference was quite nice; well put together and presented, and the live music made it all the more enjoyable.
Square Enix; the presentation felt a lot like the Nintendo presentation (more on that one later). While there was some gameplay, it was trailer after trailer and since a lot of the titles were for the PS4 I wasn’t too excited as I sat there watching the presentation. Now with regards to some folks saying that EA was better than Square, at least Square did not throw investment files at the audience – small victories.
One final note for Square; Shadow of the Tomb Raider looks incredible – I will be keeping tabs on that one as it comes out in September.
Lastly we have Sony; the presentation felt odd, disjointed even. Sure it was the style of the company to present it via an interactive venue, but after their presentation was over they had their own livestreamers talk at a sort of news desk and I was left sitting there thinking: “was…was that it – is there more?”
Ghost of Tsushima looked incredible; out of all the titles revealed there Ghost of Tsushima has me excited as much as Horizon Zero Dawn did back during that game’s announcement (and I don’t even own a PS4 – how good was that?).
The Last of Us Part 2 was presented nicely, and Death Stranding was creepy with their floating ghosts and weird setting – definitely not a storytelling style I am used to so here is to new horizons (yes yes I know, I used “horizon,” I had no better word for it, okay?).
Overall Ubisoft and Sony had good presentations, and I was quite happy with what I saw yesterday. Now I hope to finish the Nintendo Press Conference (digital presentation) so stay tuned for that one within the next few days (hopefully; no promises). Anyways folks have a good night and I shall see you soon.
Okay last thirty minutes before lights out – let’s do this.
Bethesda; a ton of game trailers, a good portion of which are for games that will be available this year – excellent.
There were a couple mobile games which despite being mobile looked promising – namely the Elder Scrolls title they are set to release. Sure it is not Elder Scrolls 6 (which was teased at the very end) but it isn’t total trash either – you win some you lose some.
Doom was teased but no gameplay, a new Wolfenstein is coming but next year, and Fallout 76 will have multiplayer – that last one was interesting. Indeed you will be able to solo the game, but online multiplayer will be a feature for the game; this will probably come out looking like Borderlands 2 in regards to how they execute their multiplayer (side note: they mentioned the game will be entirely online – no offline mode?).
Borderlands 2 did a drop-in, drop-out system but you could still solo the game entirely and not have a single other person playing; we shall see as the game arrives closer to release date.
Rage 2, sorry to say folks I am not much of a fan of the series so I have little to say on that title except this: it feels like Bulletstorm (and that game I enjoyed). Tons of action, lots of bouncing off walls, and if the presentation is anything to go by it will not be a boring: “boots on the ground” title.
Overall a very enjoyable experience – tomorrow it’s Ubisoft, Square Enix and Sony; I might cover one or all three but chances are it will just be Sony as I will lack the time available to cover the other 2 studios. However with that said I hope to have something by Saturday for the other two but to avoid putting pressure on myself it will not be a promise rather a “may happen,” the Sony conference, however, is a will happen (well, hopefully).
Have a good night folks, and we shall see you later.
Right well that was a rather lovely press conference; I missed out on the first hour so I had to watch the recorded video in order to get a better impression of what the press conference covered (I also watched the last bit of the EA conference – more on that later).
Kicking things off we got a ton of trailers; while it was a treat to watch them all I felt as though they skipped out on the gameplay footage and just dived deep into the trailers pool and never stopped diving. The games they covered ranged from the new Halo Infinite to Gears 5 and a ton of Indie titles: it was great, except no gameplay to demo, just scripted “gameplay” with a lot of cinematic trailers (all with in-game engines though so that was a plus).
While titles like Gears 5 and so on got me excited, when I saw the release dates (or supposed release dates) it was all next year – great. Sure I like what we have now, but I wish they would announce games that were coming out this year (Shadow of the Tomb Raider looks to be out this coming September – well the shot from the stream was far off so the “8” looked like a “9” but we’ll go with 8 for now). Halo Infinite only had a trailer, so it was not something that got the juices flowing, but Gears 5 had a section of story ready to go; yet we will not see it until sometime in 2019 – a real shame.
Overall it was a rather good conference, and after the one EA put out it re-kindled some optimism in this year’s E3 – let us see what Bethesda has in store, and tomorrow it’s Sony, Ubisoft, and Square Enix.
Now I said I’d touch on the EA conference; the last bit was about Anthem and they did show off some “gameplay” and it looked real promising. Sure what the developers said “would be” might not be possible with current software limitations but it nonetheless looks like something worth my time and money – waiting to see more as the coming week progresses.
Overall the EA presentation felt like more of an investors conference than one for gamers. Sure Microsoft touched on new services, but briefly and with little fuss; EA just dumped their business files onto the table and said: “here you go folks – MONEY TIME!” Overall I was not – and am still not – impressed with the EA conference.
Anyways folks, link to the Microsoft Press Conference will be located below: watch when you can, and stay tuned for the Bethesda conference after action thoughts (well, probably tomorrow – I might have to miss the conference or miss writing down my thoughts until tomorrow due to work the next day which requires me to be up early). Until then readers stay happy and we shall see you soon.
Alright let us get into the meat and potatoes and skip the appetizers; they talked about Battlefield V (“five” in Roman numerals), a ton of sports games, and then a mobile game (Command and Conquer), an indie title, and Anthem (which I missed due to lunch).
Can I just say that this press conference really felt lackluster – is that too much to say? What people wanted to see was divided up as usual, but this time around the announcements (“announcements,” a lot of the titles were leaked or announced earlier) felt limited, and the rest of the time it was: “we have a new mobile game, let us show you more sports – you’re gonna love it!”
This press conference had a good host, but it felt handicapped and that was a huge letdown. The company seems more focused on streaming, subscriptions, and other “casual” markets like mobile gaming and sports and less focused on what many would label as: “in-depth, hardcore” titles.
While it may seem all doom and gloom I am excited for Battlefield V; yes yes I hear it now: “they have women in the game, grrr!!” Last I checked the company focuses on fun rather than realism; Tripwire Interactive with their Rising Storm/Red Orchestra series, the fellows who made Verdun, and another studio whose name slips my mind presently are the ones you want to go to (also the guys who made the Arma series, though they focus more so on modern warfare and less so on historical events) if you want your realistic military fix – when the game comes out I will judge it then because a finished product is accurate whereas beta gameplay and trailers are not.
Anthem; looks promising, but all I saw was trailer footage – can’t say much more on it other than it looks interesting, keeping tabs on it might be a good idea.
EA’s 2018 E3 press conference; a bit of a letdown – at the time of writing the upload of the event is unavailable but I would encourage you readers to check out Youtube by searching: “E3 2018 EA Press Conference” should you wish to watch the event. Thanks for reading folks; I hope to have the Microsoft and Bethesda conferences covered here on Thoughts and Topics and write down my opinions on the two before the day is out – take care and we shall see you next time.
Indeed it has been a while since I posted here, has it not? Since that time much has changed: the PC gaming community (and to some extent gaming in general) has lost a valuable member and advocate – Totalbiscuit.
Back some six years ago I remember stumbling upon TB’s WoW content, and from then on was subscribed to his channel for his personality and critique of various titles. Since that time I have been on and off when it comes to his content; after he went into treatment for cancer was around the time the series: “WTF is…?” slowed down to a crawl and I wasn’t able to keep up with the podcasts so I only viewed some of his material in recent years.
Yet the fact remains, Totalbiscuit passed away last week and it came as a sudden event – we all knew of his condition and his retirement, but in my case I at least thought we had some time before it was the end; this was sudden.
I hope those closest to him are getting through this okay; while I did not know nor meet him personally his voice was unique among content creators and he will be missed – I wish we had more time with the guy before he had to go.
Rest in peace TB.
Other things that have changed since then, the new Star Wars film is out and it… looks okay? A lot of folks who went to go see it this past weekend were left feeling odd; by which I mean somewhere between disappointed and somewhat satisfied.
The film has a lot of cringe-worthy moments according to guys like AngryJoe, but despite this I might go see it myself – if nothing else it was at least a good popcorn flick according to AngryJoe so why not, right?
With the passing of TB (sorry to dwell on this, but it has hit pretty hard on my end) I figure that living a little isn’t a bad idea; moments like these remind us of the fragile nature of life – one must make use of the present for the past is written and the future is clouded and uncertain. Down the road once I watch the Solo film I will write a brief piece on it – place my thoughts of the film on record for all to read.
Anyways folks I think I will end this post for today – a bit of a depressing day but everyone has ups and downs: thank you all for reading and we shall see you next time.
Anyone else feel that we live in a decade where there is this attitude that everything new sucks? This prevailing concept bothers me; sure there are some terrible movies, games and so on coming out but to declare everything as terrible is taking it a bit too far, would you not agree?
Take the Last Jedi for instance, yes there were a lot of people that disliked the film but in the end it worked out alright. Most people will continue to dislike it because it did not live up to their fan theories, but the film did well – a bad product would not have pulled in as much money as a good product.
There are a couple of co-workers who continuously complain about the Last Jedi even up to this month of March 2018; I am not joking, this is what they spend their 30-minute lunch break on and seldom touch their food in order to do it (though they also seldom complain of hunger so I suppose they are willing to pay the price).
Then there is one co-worker who complains how RPGs are: “not as good as back in the day.” Right well Elder Scrolls 4 Oblivion was a good game but when you fire it up after playing newer RPGs you tend to feel the limitations of said title; mechanics, storytelling, dialogue options, and so on are just a few items that show their age when you return to an older title after spending ample time with a new story.
People seem to forget just how fortunate they are when it comes to games, movies and so on; we live in a time period when one has a plethora of options to enjoy their favourite media, and yet all they can ever think about is: “this sucks, that sucks, everything sucks.”
Right well you continue to type away on your keyboard about how this movie sucks, how that game franchise now sucks, how older titles were better (perhaps there is merit, and perhaps there is not); you keep doing that while I take the copy you would have bought and play it myself – thanks for making sure stores have inventory when I want to go purchase it and not have to wait another two weeks and so on because they were sold out on day one.
Lots of love,
Thoughts and Topics