The Marder II German tank destroyer.
The day finally came when the tank collection in World of tanks was outfitted with a tank destroyer earned some 3 to 4 months prior to the 25th of February 2014. This tank destroyer at first glance did not seem too appetizing, and after playing one to two matches with it, it was sold and replaced with a conventional tank featuring a rotating turret – something back in the day made the tank destroyer less attractive.
Then all of a sudden there was a thought to bring back the Marder II from hibernation – or rather the scrap heap if one prefers that term. This machine could not have come at a better time as the game of World of Tanks was starting to look rather bland and flavourless. Once the tank destroyer, the crew, and the munitions were purchased, it was time to take the vehicle out for a spin – suffice it to say the collection has never been the same since. The Marder II is a tier three tank destroyer available under the German tech tree just after the Panzerjager I – pardon the lack of strokes above the letter ‘a’ the keyboard does not have other linguistic settings at this time. This 11 tonne machine features – stock – a 7,62cm Pak 36 (r) gun which has been proven to be able to punch through the armour of most tier fours and lower (heavy tanks have not yet been encountered as the teams assigned generally do their jobs well). Now after upgrading the suspension, the engine, the vehicle now sports 140 horsepower with a maximum load limit of 13 tonnes.
The rate of progress once a player reaches the third and fourth tiers begins to slow down significantly as the vehicles become more and more expensive to research and purchase. Indeed the player must exercise patience when going through the tier as rushing through the various tech trees could amount to a lot of wasted credits, gold coins (if purchased from the micro-transaction system), and time. Now the Marder II is definitely not meant to be used as a “tank” tank, meaning the operator in World of Tanks is advised not to drive right up to a KV-1 and open up on the enemy in broad daylight, and in full view as well. However like the M2 Medium over on the American tree, the Marder II serves best as a sit back and shoot vehicle: being a tank destroyer by nature, the Marder II was built to stalk the prey, and pounce when the opportunity presents itself. The gun will generally take care of almost anything, and the ability to turn quickly on a dime makes the Marder II one of the best examples of what the German tech tree has to offer in World of Tanks. After the fiasco that was the Pz.Kpfw. 38 (t), and the equally awful French D1 tank, the German Marder II is a welcome sigh of relief: a sigh that hopefully does not have to be rescinded.
Early days dear readers, but so far the future looks bright – the Marder II will maker sure of that. The reason for this optimism is after the Marder II, the Hetzer is next up in the German tech tree, then the Sturmgeschutz III: the most produced armoured fighting vehicle of Germany during the second world war. Beautiful pieces of hardware just waiting to be purchased and deployed to great effect: something to look forward to indeed. Who knew that in the end a specialist weapon such as a tank destroyer would turn out to be the most interesting vehicle to field, providing ample opportunity to score critical hits on enemy armour, and also offering the player a unique experience not too commonly found in today’s digital war gaming scene. Thanks a lot for reading, watch your six out there, and I will see you next time.