The Fade, and all the horrors within.

Hello folks,


Dragon Age Inquisition is proving to be one heck of a ride so far – the journey of the Inquisition, the conversations, and even the romance options; all remind me of the wonderful title that is Mass Effect 3. Now some people may say that ME 3 was not as exciting as the previous two, but in my opinion I feel that ME 3 was probably the one that really stuck with me long after the war against the Reapers ended, and the final scene faded to black.


Indeed I suppose it is because of my constant need for – shall we say – war, that leads me to find these stories of triumph in the face of overwhelming odds more attractive than most others. Certainly fighting the Collectors was something, but the sense of near-doom led many of the characters to make the most of what time they had – and that to me is truly something special to witness. When we as people are left with only a handful of hours to live; when all hope seems lost in the face of a genocidal entity, will we do what needs to be done, or will we wait around hoping to see the end and not have to lift a finger – to weather the storm without first taking action to defeat it?

Questions indeed to be answered, and this is why the story arc thus far in Dragon Age Inquisition has come across as exceptionally attractive, alongside games like Mass Effect 3, Halo 2, Halo 3, Halo Reach, Gears of War 3, and similar titles. Indeed they all share a similar theme: war. Yet one cannot deny that this “certain doom” appeals to many of us; after all we want our deaths to be meaningful, and if we can make use of our final hours on this world to fight and prove our worth to a greater cause, why would we not make use of this opportunity?

Yet I digress, back to the Fade in Dragon Age Inquisition: what the crap did I smoke last night (humor intended)? Certainly the Fade is created to be “not-of-this-world,” but it was one giant mind-bomb per se; gravity existed everywhere, Demons prey on mortal desires, and freaking green-ish energy pulsates through the sky in a very natural way – all the while the Golden City (or Corrupted City, depending on your point of view) sits ever out of reach in the distance.

The dialogue in the Fade is exceptionally entertaining: Hawke talks about how his friends ditched him for desires, the Tevinter Mage talks about how he had a rather civilized conversation with a Desire Demon, and ate grapes with the thing before it (he) attempted to possess him (I found that bit to be absolutely golden), and the list goes on (and on, and on: humor intended).

Dragon Age Inquisition is shaping up to be something rather special in my books – a game where years after putting the game down, you will recall your adventures in Thedas; the battles fought, the souls lost, and the victory gained (I think, I have not actually seen the end of the game yet).

Anyways folks, I just wanted to record my thoughts on the game thus far for today – thanks for reading, have a safe rest of the weekend, and I shall see you next time.

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About thoughtsandtopics

Creating articles related to the games industry and military news.

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